Difference between revisions of "Monster level adjustment"
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imported>Grotfang |
imported>Professorjellybean m |
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− | {{#vardefine:name|monster_level_adjustment}} | + | {{ |
− | {{#vardefine:return_type|int}} | + | #vardefine:name|monster_level_adjustment}}{{ |
+ | #vardefine:return_type|int}}{{ | ||
− | + | FunctionPage| | |
name={{#var:name}}| | name={{#var:name}}| | ||
− | |||
function1={{Function| | function1={{Function| | ||
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code1={{CodeSample| | code1={{CodeSample| | ||
title=Code Samples| | title=Code Samples| | ||
− | description=Checks to see if you should use a level 20 sombrero for a monster of level 60.| | + | description=Checks to see if you should use a level 20 sombrero over a volleyball for a monster of level 60.| |
code= | code= | ||
<syntaxhighlight> | <syntaxhighlight> | ||
boolean better_to_use_brero() { | boolean better_to_use_brero() { | ||
int test = 60 + monster_level_adjustment(); | int test = 60 + monster_level_adjustment(); | ||
− | + | return test >= 85; | |
− | |||
− | |||
− | |||
} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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special=Return 0 when not logged in.| | special=Return 0 when not logged in.| | ||
}} | }} | ||
+ | |||
+ | [[Category:Your Character]] |
Latest revision as of 22:02, 4 April 2016
Function Syntax
int monster_level_adjustment()
Returns the cumulative total of all monster level adjustments from equipment, effects and area modifiers.
Code Samples
Checks to see if you should use a level 20 sombrero over a volleyball for a monster of level 60.
boolean better_to_use_brero() {
int test = 60 + monster_level_adjustment();
return test >= 85;
}
See Also
Special
Return 0 when not logged in.