Difference between revisions of "My adventures"

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imported>StDoodle
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imported>StDoodle
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{{DISPLAYTITLE:my_adventures()}}
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{{#vardefine:name|my_adventures}}
{{function|
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{{#vardefine:return_type|int}}
name=my_adventures|
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returns=int|
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{{FunctionPage|
}}
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name={{#var:name}}|
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function_category=CATEGORY|
 +
 
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function1={{Function|
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name={{#var:name}}|
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aggregate={{#var:aggregate}}|
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return_type={{#var:return_type}}|
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return_also={{#var:return_also}}|
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}}|
  
This function returns the logged-in character's amount of remaining adventures as an [[int]]. Common uses include:<br />
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function_description=Returns the logged-in character's number of adventures remaining.|
1) spending all of your adventures in one place:
 
<code>
 
  [[adventure()|adventure]]([[my_adventures()]],$[[location]][giant's castle]);
 
</code>
 
  
2) Checking to see if you can adventure before doing something:
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code1={{CodeSample|
<code>
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title=Code Samples|
  if ([[my_adventures()]] == 0) [[abort()|abort]]("You can't run this script without adventures.");
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description=Using this function to spend all of your adventures farming the Castle:|
</code>
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code=
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<syntaxhighlight>
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adventure(my_adventures() , $location[giant's castle]);
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</syntaxhighlight>}}|
  
And 3) making sure you have enough adventures to perform a set of actions:
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code2={{CodeSample|
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description=Checking to see if you have adventures left before doing something:|
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code=
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<syntaxhighlight>
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if (my_adventures() == 0) abort("You can't run this script without adventures.");
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</syntaxhighlight>}}|
  
<code>
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code3={{CodeSample|
while ([[my_adventures()]] >= 4) {
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description=Making sure you have enough adventures to perform a set of actions:|
   if ([[use()|use]](1,$[[item]][dance card])) {
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code=
    [[adventure()|adventure]](3,$[[location]][Haunted Gallery]);
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<syntaxhighlight>
    [[adventure()|adventure]](1,$[[location]][Haunted Ballroom]);
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location farming_location = $location[giant's castle];
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while (my_adventures() >= 4) {
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   if (use(1 , $item[dance card])) {
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      adventure(3 , farming_location);
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      adventure(1 , $location[Haunted Ballroom]);
 
   } else break;
 
   } else break;
}</code>
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}
[[Category:Your Character | My adventures()]]
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</syntaxhighlight>}}|
[[Category:Ash Functions |My adventures()]]
 
  
When not logged in, this function returns 0.
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see_also={{SeeAlso|adventure|use}}|
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special=When not logged in, this function returns 0.
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}}

Revision as of 19:25, 28 February 2010



Function Syntax

int my_adventures()

Returns the logged-in character's number of adventures remaining.

Code Samples

Using this function to spend all of your adventures farming the Castle:

adventure(my_adventures() , $location[giant's castle]);

Checking to see if you have adventures left before doing something:

if (my_adventures() == 0) abort("You can't run this script without adventures.");

Making sure you have enough adventures to perform a set of actions:

location farming_location = $location[giant's castle];
while (my_adventures() >= 4) {
   if (use(1 , $item[dance card])) {
      adventure(3 , farming_location);
      adventure(1 , $location[Haunted Ballroom]);
   } else break;
}

See Also

adventure() | use()

Special

When not logged in, this function returns 0.