Difference between revisions of "My inebriety"

From Kolmafia
Jump to navigation Jump to search
imported>StDoodle
imported>Bale
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{#vardefine:name|my_inebriety}}
+
{{
{{#vardefine:return_type|int}}
+
#vardefine:name|my_inebriety}}{{
 +
#vardefine:return_type|int}}{{
  
{{FunctionPage|
+
FunctionPage|
 
name={{#var:name}}|
 
name={{#var:name}}|
function_category=Your Character|
 
  
 
function1={{Function|
 
function1={{Function|
Line 26: Line 26:
 
special=When not logged in, this function returns 0.
 
special=When not logged in, this function returns 0.
 
}}
 
}}
 +
 +
[[Category:Your Character]]

Latest revision as of 21:40, 21 May 2010

Function Syntax

int my_inebriety()

Returns the logged-in character's current level of drunkenness.

Code Samples

Checking to see if your character is drunk:

if (my_inebriety() > inebriety_limit()) abort("You are too plastered to continue.");

See Also

inebriety_limit()

Special

When not logged in, this function returns 0.