Difference between revisions of "My turncount"

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imported>Efilnikufecin
imported>Zarqon
m (not logged in info)
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[[int]] [[my_turncount()]]
 
[[int]] [[my_turncount()]]
  
This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an [[int]].  With the introduction of [[can_interact()]], the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging.
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This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an [[int]].  With the introduction of [[can_interact()]], the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging:
 
 
An example:
 
  
 
<code>
 
<code>
  [[int]] [ [[string]] ] Accomplishments;
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  [[int]][ [[string]] ] Accomplishments;
 
   
 
   
  if(adventure(1,$[[location]][The Boss Bat's Lair]) {
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  if (adventure(1,$[[location]][The Boss Bat's Lair]) {
 
   Accomplishments["Defeated Boss Bat"] = [[my_turncount()]];
 
   Accomplishments["Defeated Boss Bat"] = [[my_turncount()]];
 
  }
 
  }
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[[Category:Your Character | My turncount()]]
 
[[Category:Your Character | My turncount()]]
 
[[Category:Ash Functions |My turncount()]]
 
[[Category:Ash Functions |My turncount()]]
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When not logged in, this function returns 0.

Revision as of 05:00, 29 January 2009

int my_turncount()

This function returns the total number of adventures used thus far by the logged-in character during the current ascension as an int. With the introduction of can_interact(), the use of this function to determine whether a softcore character is still in Ronin is no longer required, but it can still be used for logging:

int[ string ] Accomplishments;

if (adventure(1,$location[The Boss Bat's Lair]) {
  Accomplishments["Defeated Boss Bat"] = my_turncount();
}

When not logged in, this function returns 0.