Difference between revisions of "Raw damage absorption"
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imported>Grotfang (Conform to template) |
imported>Bale m |
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− | {{#vardefine:name|raw_damage_absorption}} | + | {{ |
− | {{#vardefine:return_type|int}} | + | #vardefine:name|raw_damage_absorption}}{{ |
+ | #vardefine:return_type|int}}{{ | ||
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name={{#var:name}}| | name={{#var:name}}| | ||
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function1={{Function| | function1={{Function| | ||
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function_description=Returns the total damage absorption of all your gear and effects.| | function_description=Returns the total damage absorption of all your gear and effects.| | ||
+ | needscode=yes| | ||
+ | see_also={{SeeAlso|damage_absorption_percent|damage_reduction}}| | ||
+ | special=When not logged in, returns 0. | ||
+ | }} | ||
− | + | [[Category:Your Character]] | |
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Latest revision as of 21:35, 21 May 2010
needs(code_samples);
Function Syntax
int raw_damage_absorption()
Returns the total damage absorption of all your gear and effects.
See Also
Special
When not logged in, returns 0.