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- ...on|$ITEM|+100%Mox|false|equip pants American; gap speed|$ITEM|5xCrit|false|equip pants American; gap accuracy</pre>8 KB (1,293 words) - 20:04, 7 August 2016
- p4desc={{Pspan|simulate}} will not equip gear if true.| ...which would equip items giving you bonus Prismatic Damage and return an array that can boost4 KB (593 words) - 03:46, 5 January 2016
- description=Check to see if the character can equip a Hippo Poncho.|2 KB (227 words) - 21:44, 5 August 2010
- ...bout you, but Ive already lost hundreds of turns because I've forgotten to equip a Chrome sword or Dead Mans Watch during hardcore.4 KB (680 words) - 16:19, 19 January 2011
- p1desc={{Pspan|buddy}} is the familiar to equip|2 KB (283 words) - 23:04, 21 January 2015
- equip($item[ring of Detect Boring Doors]);3 KB (385 words) - 20:40, 1 December 2019
- ...cripts which do various stuff. For example, one of them will automatically equip all outfits you own to get any unearned Tattoos. These scripts require more ...ily basis. For example, a farming setup script might pull out a familiar, equip a certain outfit, buff yourself up, ask a buffbot for buffs, drink some pot6 KB (1,016 words) - 11:14, 20 January 2011
- {{Flink|boolean|equip|{{opt|slot}}|item}}5 KB (784 words) - 04:45, 14 August 2020
- write_option("Equip previous item", "2", current); write_option("Re-equip from inventory (if available), or abort", "3", current);16 KB (2,308 words) - 07:14, 13 March 2021
- {{Flink|boolean|equip|{{opt|slot}}|item}}6 KB (865 words) - 00:31, 28 September 2017
- ...nt. The value you specify will automatically be increased if you use a +'''equip''' or +'''outfit''' keyword (described below) that requires more 'B's to sa ...red (positive weight) or forbidden (negative weight). Multiple uses of '''+equip''' require all of the items to be equipped.15 KB (2,277 words) - 18:14, 10 March 2023
- * {{f|equip}}5 KB (700 words) - 20:37, 3 July 2021
- | These have many "bonuses" when you equip more of them at once. | Single Equip16 KB (2,541 words) - 18:34, 10 March 2023
- ...quest as it is one of the first ones you received. If so, the script will equip any outfit that you don't have a trophy for already then visit the Tattoo A ...o for. Assuming you happen to know you have a new outfit, you now have to equip it, visit the Tattoo shop, then put your original equipment back on. This s10 KB (1,566 words) - 19:44, 23 November 2010
- | place a golden animal on the Crown of Ed (and equip it if unequipped) | equip28 KB (3,853 words) - 20:56, 12 August 2019
- #### Need to change outfits to equip my +adventures/PvP items.5 KB (951 words) - 21:22, 23 August 2010
- {{Flink|boolean|equip|item|{{opt|slot}}}} {{Flink|boolean|equip|slot|item}}24 KB (3,546 words) - 04:46, 29 April 2023
- * hatter - If you have access to the Rabbit Hole, you can equip hats of certain character lengths and get buffs. This command prints out a5 KB (948 words) - 13:01, 20 January 2011
- <pre style="white-space:pre-wrap;">alias dentures => checkpoint; equip frilly skirt; ash visit_url("inv_use.php?which=3&whichitem=2951&pwd"); visi6 KB (914 words) - 21:07, 31 October 2019
- r15354: Move "equip all familiars" function from the FamiliarTrainingFrame to a new equip [2268] will equip an item by number.19 KB (2,934 words) - 01:16, 25 May 2017