Difference between revisions of "Stills available"

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imported>StDoodle
(Created page with '{{#vardefine:name|stills_available}} {{#vardefine:return_type|int}} {{FunctionPage| name={{#var:name}}| function_category=Item Management| function1={{Function| name={{#var:nam…')
 
imported>Bale
(http://kolmafia.us/showthread.php?6433-stills_available()-returning-10-if-guild-is-still-locked)
 
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name={{#var:name}}|
 
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function_category=Item Management|
 
  
 
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function_description=Returns the number of Nash Crosby's Still uses you have left for the day (0 if you don't have access).|
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function_description=Returns the number of Nash Crosby's Still uses you have left for the day. This is 0 if you are not a moxie class. If you are a moxie class, but have not opened the guild this returns 10.|
  
 
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       create(1 , $item[Divine]);
 
       create(1 , $item[Divine]);
 
     } else {
 
     } else {
       print("You'd have to spend some meat to get a Divne." , "red");
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       print("You'd have to spend some meat to get a Divine." , "red");
 
     }
 
     }
 
</syntaxhighlight>}}|
 
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see_also={{SeeAlso|create|item_amount|print}}|
 
see_also={{SeeAlso|create|item_amount|print}}|
 
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[[Category:Item Management]]

Latest revision as of 04:43, 13 April 2011

Function Syntax

int stills_available()

Returns the number of Nash Crosby's Still uses you have left for the day. This is 0 if you are not a moxie class. If you are a moxie class, but have not opened the guild this returns 10.

Code Sample

This function attempts to create a Divine, or gives a warning if still uses aren't available.

if ((item_amount($item[orange]) > 0) &&
    (item_amount($item[bottle of whiskey]) > 0) &&
    (item_amount($item[bottle of whiskey]) > 0) &&
    (item_amount($item[little paper umbrella]) > 0) &&
    (stills_available() >= 2)) {
       create(1 , $item[Divine]);
    } else {
       print("You'd have to spend some meat to get a Divine." , "red");
    }

See Also

create() | item_amount() | print()