Can equip: Difference between revisions
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Revision as of 21:17, 8 March 2010
needs(code_samples);
Function Syntax
boolean can_equip(item check_me )
- check_me is the item to check
Returns true if, based on your current stats, you are capable of equipping check_me on your character, false if you cannot. Note that this function doesn't check for whether or not you actually have the item; just whether you're capable of equipping it.
See Also
Special
Note that this only checks for stat requirements to equip an item, so, for example, checking for a chefstaff will return true if you meet the stat requirements to equip it, even if you don't have Spirit of Rigatoni or a sauce glove. (Similarly, Torso Awareness isn't checked for shirts.)
Attention KoLmafia Experts!
We need your help; some details of this function's operation are unknown or unclear.
The following specific question has been raised:
- Is my note regarding "stat requirements only" correct, or are some other situations checked for?