Stun skill: Difference between revisions
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imported>Darzil Created page with "{{ #vardefine:name|stun_skill}}{{ #vardefine:return_type|skill}}{{ FunctionPage| name={{#var:name}}| function1={{Function| name={{#var:name}}| aggregate={{#var:aggregate}}| ..." |
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function_description=Returns the skill the character class could use for stunning. If preference considerShadowNoodles is set to true, then it'll return $skill[ shadow noodles ] rather than $skill[ none ] if no other stun is available.| | function_description=Returns the skill the character class could use for stunning. If [[KoLmafia Properties|preference]] considerShadowNoodles is set to true, then it'll return $skill[ shadow noodles ] rather than $skill[ none ] if no other stun is available.| | ||
needscode=yes| | |||
see_also={{SeeAlso|use_skill|will_usually_dodge|expected_damage}}| | |||
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[[Category:In-combat Consulting]] |
Revision as of 10:08, 6 November 2014
needs(code_samples);
Function Syntax
skill stun_skill()
Returns the skill the character class could use for stunning. If preference considerShadowNoodles is set to true, then it'll return $skill[ shadow noodles ] rather than $skill[ none ] if no other stun is available.