Difference between revisions of "Equipped amount"

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imported>StDoodle
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return_also={{#var:return_also}}|
 
return_also={{#var:return_also}}|
 
parameter1={{Param|item|it}}|
 
parameter1={{Param|item|it}}|
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function2={{Function|
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name={{#var:name}}|
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aggregate={{#var:aggregate}}|
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return_type={{#var:return_type}}|
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return_also={{#var:return_also}}|
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parameter1={{Param|item|it}}|
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parameter2={{Param|boolean|includeAllFamiliars}}|
 
p1desc={{Pspan|it}} is the item that will be checked for among your worn gear.|
 
p1desc={{Pspan|it}} is the item that will be checked for among your worn gear.|
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p2desc={{Pspan|includeAllFamiliars}} is whether you want to check the familiars in your terrarium in addition to your current familiar.|
 
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Latest revision as of 08:56, 24 March 2023

Function Syntax

int equipped_amount(item it )

int equipped_amount(item it ,boolean includeAllFamiliars )

  • it is the item that will be checked for among your worn gear.
  • includeAllFamiliars is whether you want to check the familiars in your terrarium in addition to your current familiar.

Returns the amount of a given item currently equipped on your character.

Code Sample

Checks if you're safe to chat.

if (equipped_amount($item[sword behind inappropriate prepositions]) == 1 && have_effect($effect[Wanged]) == 0)
// Sword doesn't fire if you have this particular effect.
   abort("You aren't safe to chat!");

See Also

closet_amount() | display_amount() | item_amount() | shop_amount() | stash_amount() | storage_amount()