Difference between revisions of "Item drop modifier"
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imported>Heeheehee m (Removed an extraneous closing curly brace.) |
imported>Bale m |
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− | {{#vardefine:name|item_drop_modifier}} | + | {{ |
− | {{#vardefine:return_type|float}} | + | #vardefine:name|item_drop_modifier}}{{ |
+ | #vardefine:return_type|float}}{{ | ||
− | + | FunctionPage| | |
name={{#var:name}}| | name={{#var:name}}| | ||
− | |||
function1={{Function| | function1={{Function| | ||
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code1={{CodeSample| | code1={{CodeSample| | ||
title=Code Samples| | title=Code Samples| | ||
− | description=Shows your current item drop percentages for each of a monster's item drops.| | + | description=Shows your current item drop percentages for each of a monster's item drops (assuming that the monster does not have any repeat drops).| |
code= | code= | ||
<syntaxhighlight> | <syntaxhighlight> | ||
− | void item_drop() { | + | void item_drop( monster mob) { |
− | int[item] monster_items = item_drops( | + | int[item] monster_items = item_drops(mob); |
foreach item in monster_items { | foreach item in monster_items { | ||
float drop_rate = monster_items[item]; | float drop_rate = monster_items[item]; | ||
Line 33: | Line 33: | ||
see_also={{SeeAlso|meat_drop_modifier|item_drops}}| | see_also={{SeeAlso|meat_drop_modifier|item_drops}}| | ||
− | special=Returns 0 when not logged in. | + | special=Returns 0.0 when not logged in. |
}} | }} | ||
+ | |||
+ | [[Category:Your Character]] |
Latest revision as of 21:36, 21 May 2010
Function Syntax
float item_drop_modifier()
Returns the percentage modification on item drops as a result of your equipment, effects (including familiar) and area modifiers (such as in the sea).
Code Samples
Shows your current item drop percentages for each of a monster's item drops (assuming that the monster does not have any repeat drops).
void item_drop( monster mob) {
int[item] monster_items = item_drops(mob);
foreach item in monster_items {
float drop_rate = monster_items[item];
float modified = drop_rate * (item_drop_modifier()/100);
float your_rate = drop_rate + modified;
print( item + ": " + your_rate );
}
}
See Also
Special
Returns 0.0 when not logged in.