Difference between revisions of "My adventures"
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imported>Metraxis (New Page) |
imported>Bale m |
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− | + | {{ | |
+ | #vardefine:name|my_adventures}}{{ | ||
+ | #vardefine:return_type|int}}{{ | ||
− | + | FunctionPage| | |
+ | name={{#var:name}}| | ||
− | + | function1={{Function| | |
− | <code> | + | name={{#var:name}}| |
− | + | aggregate={{#var:aggregate}}| | |
− | if(use(1,$ | + | return_type={{#var:return_type}}| |
− | + | return_also={{#var:return_also}}| | |
− | + | }}| | |
− | } | + | |
− | + | function_description=Returns the logged-in character's number of adventures remaining.| | |
+ | |||
+ | code1={{CodeSample| | ||
+ | title=Code Samples| | ||
+ | description=Using this function to spend all of your adventures farming the Castle:| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | adventure(my_adventures() , $location[giant's castle]); | ||
+ | </syntaxhighlight>}} | ||
+ | {{CodeSample| | ||
+ | description=Checking to see if you have adventures left before doing something:| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | if (my_adventures() == 0) abort("You can't run this script without adventures."); | ||
+ | </syntaxhighlight>}} | ||
+ | {{CodeSample| | ||
+ | description=Making sure you have enough adventures to perform a set of actions:| | ||
+ | code= | ||
+ | <syntaxhighlight> | ||
+ | location farming_location = $location[giant's castle]; | ||
+ | while (my_adventures() >= 4) { | ||
+ | if (use(1 , $item[dance card])) { | ||
+ | adventure(3 , farming_location); | ||
+ | adventure(1 , $location[Haunted Ballroom]); | ||
+ | } else break; | ||
+ | } | ||
+ | </syntaxhighlight>}}| | ||
+ | |||
+ | see_also={{SeeAlso|adventure|use}}| | ||
+ | special=When not logged in, this function returns 0. | ||
+ | }} | ||
+ | |||
+ | [[Category:Your Character]] |
Latest revision as of 21:32, 21 May 2010
Function Syntax
int my_adventures()
Returns the logged-in character's number of adventures remaining.
Code Samples
Using this function to spend all of your adventures farming the Castle:
adventure(my_adventures() , $location[giant's castle]);
Checking to see if you have adventures left before doing something:
if (my_adventures() == 0) abort("You can't run this script without adventures.");
Making sure you have enough adventures to perform a set of actions:
location farming_location = $location[giant's castle];
while (my_adventures() >= 4) {
if (use(1 , $item[dance card])) {
adventure(3 , farming_location);
adventure(1 , $location[Haunted Ballroom]);
} else break;
}
See Also
Special
When not logged in, this function returns 0.