Difference between revisions of "My adventures"

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imported>Zarqon
(added further examples and not logged in info)
imported>Bale
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[[int]] [[my_adventures()]]
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{{
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#vardefine:name|my_adventures}}{{
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#vardefine:return_type|int}}{{
  
This function returns the logged-in character's amount of remaining adventures as an [[int]].  Common uses include 1) spending all of your adventures in one place:
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FunctionPage|
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name={{#var:name}}|
  
<code>
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function1={{Function|
  adventure([[my_adventures()]],$[[location]][giant's castle]);
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name={{#var:name}}|
</code>
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aggregate={{#var:aggregate}}|
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return_type={{#var:return_type}}|
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return_also={{#var:return_also}}|
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}}|
  
2) Checking to see if you can adventure before doing something:
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function_description=Returns the logged-in character's number of adventures remaining.|
  
<code>
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code1={{CodeSample|
  if ([[my_adventures()]] == 0) abort("You can't run this script without adventures.");
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title=Code Samples|
</code>
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description=Using this function to spend all of your adventures farming the Castle:|
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code=
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<syntaxhighlight>
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adventure(my_adventures() , $location[giant's castle]);
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</syntaxhighlight>}}
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{{CodeSample|
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description=Checking to see if you have adventures left before doing something:|
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code=
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<syntaxhighlight>
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if (my_adventures() == 0) abort("You can't run this script without adventures.");
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</syntaxhighlight>}}
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{{CodeSample|
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description=Making sure you have enough adventures to perform a set of actions:|
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code=
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<syntaxhighlight>
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location farming_location = $location[giant's castle];
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while (my_adventures() >= 4) {
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  if (use(1 , $item[dance card])) {
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      adventure(3 , farming_location);
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      adventure(1 , $location[Haunted Ballroom]);
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  } else break;
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}
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</syntaxhighlight>}}|
  
And 3) making sure you have enough adventures to perform a set of actions:
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see_also={{SeeAlso|adventure|use}}|
 
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special=When not logged in, this function returns 0.
An example:
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}}
<code>
 
while([[my_adventures()]] >= 4) {
 
  if(use(1,$[[item]][dance card])) {
 
    adventure(3,$[[location]][Haunted Gallery]);
 
    adventure(1,$[[location]][Haunted Ballroom]);
 
  } else break;
 
}</code>
 
[[Category:Your Character | My adventures()]]
 
[[Category:Ash Functions |My adventures()]]
 
  
When not logged in, this function returns 0.
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[[Category:Your Character]]

Latest revision as of 21:32, 21 May 2010

Function Syntax

int my_adventures()

Returns the logged-in character's number of adventures remaining.

Code Samples

Using this function to spend all of your adventures farming the Castle:

adventure(my_adventures() , $location[giant's castle]);

Checking to see if you have adventures left before doing something:

if (my_adventures() == 0) abort("You can't run this script without adventures.");

Making sure you have enough adventures to perform a set of actions:

location farming_location = $location[giant's castle];
while (my_adventures() >= 4) {
   if (use(1 , $item[dance card])) {
      adventure(3 , farming_location);
      adventure(1 , $location[Haunted Ballroom]);
   } else break;
}

See Also

adventure() | use()

Special

When not logged in, this function returns 0.