Difference between revisions of "My adventures"

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imported>Grotfang
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imported>Bale
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{{#vardefine:name|my_adventures}}
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{{#vardefine:return_type|int}}
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{{FunctionPage|
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FunctionPage|
 
name={{#var:name}}|
 
name={{#var:name}}|
function_category=Your Character|
 
  
 
function1={{Function|
 
function1={{Function|
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<syntaxhighlight>
 
<syntaxhighlight>
 
adventure(my_adventures() , $location[giant's castle]);
 
adventure(my_adventures() , $location[giant's castle]);
</syntaxhighlight>}}|
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</syntaxhighlight>}}
 
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{{CodeSample|
code2={{CodeSample|
 
 
description=Checking to see if you have adventures left before doing something:|
 
description=Checking to see if you have adventures left before doing something:|
 
code=
 
code=
 
<syntaxhighlight>
 
<syntaxhighlight>
 
if (my_adventures() == 0) abort("You can't run this script without adventures.");
 
if (my_adventures() == 0) abort("You can't run this script without adventures.");
</syntaxhighlight>}}|
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</syntaxhighlight>}}
 
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{{CodeSample|
code3={{CodeSample|
 
 
description=Making sure you have enough adventures to perform a set of actions:|
 
description=Making sure you have enough adventures to perform a set of actions:|
 
code=
 
code=
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special=When not logged in, this function returns 0.
 
special=When not logged in, this function returns 0.
 
}}
 
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[[Category:Your Character]]

Latest revision as of 21:32, 21 May 2010

Function Syntax

int my_adventures()

Returns the logged-in character's number of adventures remaining.

Code Samples

Using this function to spend all of your adventures farming the Castle:

adventure(my_adventures() , $location[giant's castle]);

Checking to see if you have adventures left before doing something:

if (my_adventures() == 0) abort("You can't run this script without adventures.");

Making sure you have enough adventures to perform a set of actions:

location farming_location = $location[giant's castle];
while (my_adventures() >= 4) {
   if (use(1 , $item[dance card])) {
      adventure(3 , farming_location);
      adventure(1 , $location[Haunted Ballroom]);
   } else break;
}

See Also

adventure() | use()

Special

When not logged in, this function returns 0.