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  • #vardefine:name|equip}}{{ p1desc={{Pspan|equip_me}} is the item to equip|
    3 KB (490 words) - 16:49, 12 April 2024
  • description=Check to see if the character can equip a Hippo Poncho.| print("Cannot equip a shirt if you don't know how to find your own torso!");
    1 KB (233 words) - 19:43, 25 August 2012
  • 380 bytes (46 words) - 20:28, 7 June 2015

Page text matches

  • ...ption=This example will check if you have the Pirate fledges equipped, and equip it if not.| equip( $slot[acc1], $item[pirate fledges] );
    1 KB (154 words) - 22:10, 21 May 2010
  • #vardefine:name|equip}}{{ p1desc={{Pspan|equip_me}} is the item to equip|
    3 KB (490 words) - 16:49, 12 April 2024
  • parameter1={{Param|item|equip}}| p1desc={{pspan|equip}} is any item where you want to know which slot it is equipped to.
    1 KB (189 words) - 05:22, 22 May 2010
  • * equip [<slot>] <item> ...hange the current familiar item, whether or not the specified familiar can equip it.
    2 KB (301 words) - 07:16, 19 September 2019
  • return equip($item[chef's hat); see_also={{SeeAlso|can_equip|equip|have_equipped}}|
    1 KB (144 words) - 22:10, 21 May 2010
  • description=Check to see if the character can equip a Hippo Poncho.| print("Cannot equip a shirt if you don't know how to find your own torso!");
    1 KB (233 words) - 19:43, 25 August 2012
  • ...alue of false. Using this function for equipment will function the same as equip() would without the optional slot parameter. If this function is called wit see_also={{SeeAlso|drink|eat|equip|chew}}|
    1 KB (235 words) - 07:26, 17 November 2015
  • function_description=Returns the equip requirement stat for {{pspan|check_me}}, even if the weapon does not have a
    621 bytes (88 words) - 02:17, 23 August 2010
  • {{Flink|boolean|equip|{{opt|slot}}|item}}
    577 bytes (76 words) - 00:49, 30 September 2017
  • ...n of Thrones, respectively. Unlike the KoL chat commands, these will first equip your gear and then put the familiar into the slot. If you choose your curre
    647 bytes (98 words) - 08:11, 20 November 2014
  • equip( $slot[familiar], familiar_equipment(my_familiar()) );
    940 bytes (117 words) - 01:28, 13 April 2014
  • d) equip(item); equip(to_item("nameOfItem"));
    2 KB (297 words) - 19:55, 12 July 2010
  • {{Flink|boolean|equip|{{opt|slot}}|item|desc=Equips the specified item and reports success.}} {{Flink|stat|weapon_type|item|desc=Returns the equip requirement stat for the specified item. If it is not a weapon, this functi
    3 KB (413 words) - 21:37, 31 July 2020
  • ...dventure in the Goblin King's Lair without the effect active. It will also equip the Harem Outfit for you and remind you about setting the MCD for the boss ...ically create the blackbird, equip it, use the black market map and the re-equip the familiar you had before when you use the black market map (either throu
    4 KB (660 words) - 06:45, 24 February 2012
  • print( "You need to equip the Eggman for item drops." );
    998 bytes (130 words) - 08:49, 8 November 2014
  • ...=This example displays the five most powerful hats in Hangk's that you can equip and use.|
    1 KB (146 words) - 01:11, 7 November 2018
  • description=The following code will determine if you can currently equip a given outfit.|
    1 KB (152 words) - 05:38, 8 February 2011
  • ...arts of the outfit {{Pspan|name}} and meet all of the stat requirements to equip it. {{Pspan|name}} can be a default outfit or a custom outfit.|
    1 KB (203 words) - 23:04, 20 November 2014
  • # Equip wormhooks, use drum machine and then re-equip original weapon. cli_execute("checkpoint; equip worm hooks; use drum machine; outfit checkpoint");
    4 KB (644 words) - 23:10, 22 September 2013
  • ...on|$ITEM|+100%Mox|false|equip pants American; gap speed|$ITEM|5xCrit|false|equip pants American; gap accuracy</pre>
    8 KB (1,293 words) - 20:04, 7 August 2016

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