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  • ! ASH Accessor Function / Notes
    964 bytes (121 words) - 00:51, 30 September 2017
  • ! ASH Accessor Function / Notes
    1 KB (150 words) - 00:48, 30 September 2017
  • function1={{Function| function2={{Function|
    1 KB (147 words) - 21:51, 24 May 2017
  • ...use your current [[Choice Adventures|choice adventure preferences]]. This function returns the HTML of the choice result page (not just what is displayed, but <p>A handy use for this function is to finish up choices that were started in the relay browser, or were int
    6 KB (762 words) - 19:59, 1 January 2021
  • function1={{Function| ...eeds to run a choice or combat, using your current KoLmafia settings. This function returns the HTML from the page (not just what is displayed, but all markup)
    1 KB (201 words) - 05:43, 28 October 2019
  • function1={{Function| function2={{Function|
    1 KB (206 words) - 14:04, 24 January 2017
  • function1={{Function|
    872 bytes (121 words) - 02:01, 22 March 2017
  • <p>This function was added in [https://kolmafia.us/threads/17892-add-a-bunch-of-ash-support-
    1 KB (152 words) - 11:17, 23 December 2020
  • function1={{Function| function2={{Function|
    1 KB (209 words) - 18:24, 2 February 2015
  • function1={{Function| function2={{Function|
    1 KB (158 words) - 18:17, 18 June 2020
  • function1={{Function|
    1 KB (158 words) - 22:08, 8 July 2016
  • function1={{Function| ...es match the selector. In the event the selector uses invalid syntax, this function will error with "invalid xpath expression"|
    3 KB (383 words) - 13:43, 30 April 2015
  • function1={{Function|
    380 bytes (46 words) - 20:28, 7 June 2015
  • ...set - Adds all current active effects on the player. Users will find this function extremely useful.
    5 KB (780 words) - 08:47, 20 November 2019
  • function1={{Function| function_description=This function returns a list of all available in-game outfits.|
    957 bytes (128 words) - 01:15, 24 September 2015
  • function1={{Function| function_description=This function returns image file name of outfit tattoo. If the outfit doesn't exist, retu
    899 bytes (121 words) - 01:36, 24 September 2015
  • function1={{Function|
    1 KB (149 words) - 23:12, 17 October 2015
  • | function1= {{Function
    909 bytes (104 words) - 05:52, 18 October 2015
  • function1={{Function|
    865 bytes (116 words) - 07:00, 19 October 2015
  • function1={{Function|
    528 bytes (66 words) - 15:26, 4 October 2016
  • function1={{Function|
    810 bytes (127 words) - 17:21, 1 August 2016
  • function1={{Function| function_description=This function will the total number of free rests available to your character. These rest
    916 bytes (128 words) - 22:15, 26 November 2014
  • function1={{Function| special=When this function is called by any script that is not a relay override, it returns an empty s
    1 KB (162 words) - 22:52, 26 November 2014
  • function1={{Function| special=When this function is called by any script that is not a relay override, it returns an empty s
    1 KB (161 words) - 22:52, 26 November 2014
  • function1={{Function| special=When this function is called by any script that is not a relay override, it returns an empty s
    1 KB (143 words) - 22:53, 26 November 2014
  • function1={{Function|
    4 KB (451 words) - 00:10, 26 November 2014
  • function1={{Function|
    812 bytes (97 words) - 21:10, 11 May 2015
  • function1={{Function| function_description=This function returns an integer indexed list of all currently defined mood names.|
    1 KB (172 words) - 03:35, 14 January 2015
  • function1={{Function| function_description=This function will return true if a specified monster is currently {{kolwiki|Banishing|ba
    1 KB (149 words) - 07:37, 22 November 2014
  • function1={{Function| function_description=This function returns a list of all KoL outfits that the character currently owns and can
    1 KB (153 words) - 01:24, 25 November 2014
  • function1={{Function| function_description=This function returns a list of all currently defined custom outfits. This list begins wi
    993 bytes (143 words) - 01:17, 25 November 2014
  • function1={{Function|
    887 bytes (120 words) - 03:42, 21 July 2021
  • function1={{Function| special=When not logged in, this function returns false.
    1 KB (116 words) - 07:56, 18 November 2014
  • function1={{Function|
    1 KB (229 words) - 08:05, 20 November 2014
  • function1={{Function| function2={{Function|
    1 KB (168 words) - 15:43, 26 January 2015
  • function1={{Function|
    2 KB (214 words) - 01:20, 10 March 2020
  • function1={{Function|
    1 KB (168 words) - 00:50, 12 November 2014
  • function1={{Function|
    1 KB (163 words) - 00:44, 12 November 2014
  • function1={{Function|
    2 KB (214 words) - 06:36, 17 October 2017
  • function1={{Function| special=If no match is found for {{pspan|convert}}, this function returns $bounty[ none ].|
    1 KB (151 words) - 14:39, 26 January 2015
  • function1={{Function|
    824 bytes (98 words) - 05:19, 10 November 2014
  • function1={{Function| function_description=This function returns true if familiar equipment is locked, otherwise it returns false.|
    710 bytes (84 words) - 07:20, 11 November 2014
  • function1={{Function| ...ocking}} is false. If there is no need to change locking status, then this function will do nothing.|
    924 bytes (119 words) - 07:24, 11 November 2014
  • function1={{Function|
    946 bytes (131 words) - 23:53, 24 January 2021
  • function1={{Function|
    998 bytes (130 words) - 08:49, 8 November 2014
  • function1={{Function|
    1 KB (168 words) - 05:18, 10 November 2014
  • function1={{Function|
    703 bytes (97 words) - 09:18, 7 November 2014
  • function1={{Function|
    535 bytes (68 words) - 09:20, 7 November 2014
  • function1={{Function|
    575 bytes (79 words) - 06:43, 8 November 2014
  • function1={{Function|
    542 bytes (74 words) - 06:44, 8 November 2014

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