Your Character: Difference between revisions
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{{flink|int|familiar_weight|familiar|desc=Returns the base weight of the specified familiar.}} | {{flink|int|familiar_weight|familiar|desc=Returns the base weight of the specified familiar.}} | ||
==Hidden Info== | ==Hidden Info== | ||
{{flink|string|my_hash|desc=Returns the password hash for your current session.}} | |||
{{flink|stat|current_hit_stat|desc=Returns the stat currently used to calculate to-hit percentage.}} | {{flink|stat|current_hit_stat|desc=Returns the stat currently used to calculate to-hit percentage.}} | ||
{{flink|int|buffed_hit_stat|desc=Returns the buffed value of your currently used to-hit stat.}} | {{flink|int|buffed_hit_stat|desc=Returns the buffed value of your currently used to-hit stat.}} |
Revision as of 21:28, 11 March 2010
Viewable Info
string my_name()
string my_id()
class my_class()
int my_level()
int my_adventures()
int my_turncount()
stat my_primestat()
int my_hp()
int my_mp()
int my_maxhp()
int my_maxmp()
familiar my_familiar()
int familiar_weight( familiar )
Hidden Info
string my_hash()
stat current_hit_stat()
float damage_absorption_percent()
float elemental_resistance( element )
float combat_rate_modifier()
float initiative_modifier()
float experience_bonus()
float meat_drop_modifier()
float item_drop_modifier()
int monster_level_adjustment()
stat stat_bonus_today()
int current_mcd()
Sign & Path
boolean can_eat()
boolean can_drink()
boolean can_interact()
boolean in_hardcore()
boolean in_moxie_sign()
boolean in_muscle_sign()
boolean in_mysticality_sign()
boolean in_bad_moon()
Consumption
int my_fullness()
int fullness_limit()
int my_inebriety()
int my_spleen_use()
int spleen_limit()
Location Availability
boolean black_market_available()
boolean guild_store_available()
boolean hippy_store_available()
boolean white_citadel_available()