Your Character: Difference between revisions
imported>StDoodle mNo edit summary |
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{{flink|string|my_name|desc=Returns your character's name in lowercase.}} | {{flink|string|my_name|desc=Returns your character's name in lowercase.}} | ||
{{flink|string|my_id|desc=Returns your character ID.}} | {{flink|string|my_id|desc=Returns your character ID.}} | ||
{{Flink|int|my_ascensions|desc=Returns the number of times your character has ascended.}} | |||
{{flink|class|my_class|desc=Returns your class. (''Sample'': [[Code_Samples#Seltzer|Seltzer]])}} | {{flink|class|my_class|desc=Returns your class. (''Sample'': [[Code_Samples#Seltzer|Seltzer]])}} | ||
{{flink|int|my_level|desc=Returns your level. (''Sample'': [[Code_Samples#Battlefield Gather|Battlefield Gather]])}} | {{flink|int|my_level|desc=Returns your level. (''Sample'': [[Code_Samples#Battlefield Gather|Battlefield Gather]])}} | ||
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{{flink|familiar|my_familiar|desc=Returns your current familiar.}} | {{flink|familiar|my_familiar|desc=Returns your current familiar.}} | ||
{{flink|int|familiar_weight|familiar|desc=Returns the base weight of the specified familiar.}} | {{flink|int|familiar_weight|familiar|desc=Returns the base weight of the specified familiar.}} | ||
==Hidden Info== | ==Hidden Info== | ||
{{flink|string|my_hash|desc=Returns the password hash for your current session.}} | {{flink|string|my_hash|desc=Returns the password hash for your current session.}} |
Revision as of 18:25, 16 March 2010
Viewable Info
string my_name()
string my_id()
int my_ascensions()
class my_class()
int my_level()
int my_adventures()
int my_turncount()
stat my_primestat()
int my_hp()
int my_mp()
int my_maxhp()
int my_maxmp()
familiar my_familiar()
int familiar_weight( familiar )
Hidden Info
string my_hash()
stat current_hit_stat()
float damage_absorption_percent()
float elemental_resistance( element )
float combat_rate_modifier()
float initiative_modifier()
float experience_bonus()
float meat_drop_modifier()
float item_drop_modifier()
int monster_level_adjustment()
stat stat_bonus_today()
int current_mcd()
Sign & Path
boolean can_eat()
boolean can_drink()
boolean can_interact()
boolean in_hardcore()
boolean in_moxie_sign()
boolean in_muscle_sign()
boolean in_mysticality_sign()
boolean in_bad_moon()
Consumption
int my_fullness()
int fullness_limit()
int my_inebriety()
int my_spleen_use()
int spleen_limit()
Location Availability
boolean black_market_available()
boolean guild_store_available()
boolean hippy_store_available()
boolean white_citadel_available()