Your Character: Difference between revisions
imported>StDoodle |
imported>Heeheehee m →Viewable Info: OCD alphabetizing (boredom) |
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==Viewable Info== | ==Viewable Info== | ||
{{flink| | {{flink|int|familiar_weight|familiar|desc=Returns the base weight of the specified familiar.}}{{flink|int|my_adventures|desc=Returns the number of adventures you have remaining. (''Sample'': [[Code_Samples#Hedging|Hedging]])}} | ||
{{flink| | |||
{{Flink|int|my_ascensions|desc=Returns the number of times your character has ascended.}} | {{Flink|int|my_ascensions|desc=Returns the number of times your character has ascended.}} | ||
{{flink|int|my_basestat|stat|desc=Returns your base value in the given stat (or substat).}} | |||
{{flink|int|my_buffedstat|stat|desc=Returns your buffed value in the given stat (or substat).}} | |||
{{flink|class|my_class|desc=Returns your class. (''Sample'': [[Code_Samples#Seltzer|Seltzer]])}} | {{flink|class|my_class|desc=Returns your class. (''Sample'': [[Code_Samples#Seltzer|Seltzer]])}} | ||
{{flink|familiar|my_familiar|desc=Returns your current familiar.}} | |||
{{flink|int|my_hp|desc=Returns your current HP.}} | |||
{{flink|string|my_id|desc=Returns your character ID.}} | |||
{{flink|int|my_level|desc=Returns your level. (''Sample'': [[Code_Samples#Battlefield Gather|Battlefield Gather]])}} | {{flink|int|my_level|desc=Returns your level. (''Sample'': [[Code_Samples#Battlefield Gather|Battlefield Gather]])}} | ||
{{flink|int|my_maxhp|desc=Returns your current maximum HP.}} | {{flink|int|my_maxhp|desc=Returns your current maximum HP.}} | ||
{{flink|int|my_maxmp|desc=Returns your current maximum MP.}} | {{flink|int|my_maxmp|desc=Returns your current maximum MP.}} | ||
{{flink|int| | {{flink|int|my_mp|desc=Returns your current MP.}} | ||
{{flink| | {{flink|string|my_name|desc=Returns your character's name in lowercase.}} | ||
{{flink| | {{flink|stat|my_primestat|desc=Returns the main stat of your current class. (''Sample'': [[Code_Samples#Seltzer|Seltzer]])}} | ||
{{flink|int| | {{flink|int|my_turncount|desc=Returns the number of adventures used this ascension.}} | ||
==Hidden Info== | ==Hidden Info== |
Revision as of 04:08, 22 March 2010
Viewable Info
int familiar_weight( familiar )
int my_adventures()
int my_ascensions()
class my_class()
familiar my_familiar()
int my_hp()
string my_id()
int my_level()
int my_maxhp()
int my_maxmp()
int my_mp()
string my_name()
stat my_primestat()
int my_turncount()
Hidden Info
string my_hash()
stat current_hit_stat()
float damage_absorption_percent()
float elemental_resistance( element )
float combat_rate_modifier()
float initiative_modifier()
float experience_bonus()
float meat_drop_modifier()
float item_drop_modifier()
int monster_level_adjustment()
stat stat_bonus_today()
int current_mcd()
Sign & Path
boolean can_eat()
boolean can_drink()
boolean can_interact()
boolean in_hardcore()
boolean in_moxie_sign()
boolean in_muscle_sign()
boolean in_mysticality_sign()
boolean in_bad_moon()
Consumption
int my_fullness()
int fullness_limit()
int my_inebriety()
int my_spleen_use()
int spleen_limit()
Location Availability
boolean black_market_available()
boolean guild_store_available()
boolean hippy_store_available()
boolean white_citadel_available()